Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 110 days ago
6 / 11 / 5
K / D / A
45.8%
Kill participation
597.2
Damage / min
14,825g
517.5 gold / min
20
10 placed · 4 cleared
250
8.7 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryC9 Thanatos#KR2
Jayce · Top
8 / 4 / 8
40% KP
29,274
27.2% share
14,281g
255 CS · 8.9/m
진 아르케#0405
Pantheon · Jungle
9 / 4 / 13
55% KP
15,215
14.2% share
13,398g
188 CS · 6.6/m
MINO#KR09
Ryze · Mid
2 / 6 / 7
22.5% KP
13,030
12.1% share
9,895g
219 CS · 7.6/m
Mobility#KR3
Lucian · ADC
19 / 3 / 9
70% KP
40,855
38% share
19,074g
269 CS · 9.4/m
Ehz NuygniX#99999
Leona · Support
2 / 7 / 21
57.5% KP
9,091
8.5% share
8,851g
20 CS · 0.7/m
Red side
Defeatgeonho#KR07
Anivia · Top
5 / 8 / 10
62.5% KP
19,168
20.4% share
10,772g
178 CS · 6.2/m
My Own Rhythm#0303
Lee Sin · Jungle
6 / 9 / 5
45.8% KP
13,287
14.2% share
13,989g
230 CS · 8/m
Ivory#1012
Syndra · Mid
6 / 5 / 11
70.8% KP
33,670
35.9% share
13,580g
283 CS · 9.9/m
b1n1#KR3
Kai'Sa · ADC
6 / 11 / 5
45.8% KP
17,111
18.2% share
14,825g
250 CS · 8.7/m
Crazycat#66666
Senna · Support
1 / 8 / 16
70.8% KP
10,546
11.2% share
8,776g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
