Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 110 days ago
6 / 12 / 9
K / D / A
36.6%
Kill participation
819.3
Damage / min
13,339g
417.7 gold / min
26
11 placed · 1 cleared
228
7.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat막강주니#KR1
K'Sante · Top
6 / 5 / 14
48.8% KP
26,997
17.7% share
13,084g
200 CS · 6.3/m
La La Land#라라랜드
Qiyana · Jungle
9 / 13 / 8
41.5% KP
24,621
16.1% share
12,428g
163 CS · 5.1/m
빵 디#씰룩씰룩
Kassadin · Mid
15 / 8 / 11
63.4% KP
53,370
34.9% share
14,134g
180 CS · 5.6/m
b1n1#KR3
Syndra · ADC
6 / 12 / 9
36.6% KP
26,163
17.1% share
13,339g
228 CS · 7.1/m
Last Sumnner#KR1
Shen · Support
5 / 10 / 21
63.4% KP
21,582
14.1% share
10,851g
48 CS · 1.5/m
Red side
VictoryYiNova#2006
Vayne · Top
9 / 9 / 8
35.4% KP
31,460
20.6% share
13,470g
202 CS · 6.3/m
KRX Vincenzo#KR4
Locke · Jungle
20 / 4 / 8
58.3% KP
34,767
22.8% share
18,741g
256 CS · 8/m
정휘찬#공익요원
Jayce · Mid
11 / 6 / 11
45.8% KP
45,965
30.1% share
17,057g
276 CS · 8.6/m
志 憲#지 헌
Cassiopeia · ADC
6 / 8 / 13
39.6% KP
23,079
15.1% share
13,857g
204 CS · 6.4/m
aqswdefrgt#777
Camille · Support
2 / 14 / 17
39.6% KP
17,353
11.4% share
9,562g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
