Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 88 days ago
6 / 5 / 10
K / D / A
57.1%
Kill participation
720.7
Damage / min
11,575g
488.1 gold / min
20
12 placed · 2 cleared
157
6.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat月下沙利叶#b9ii
Gragas · Top
1 / 1 / 5
35.3% KP
14,669
20.8% share
8,600g
189 CS · 8/m
Kimman#zxfkk
Qiyana · Jungle
5 / 8 / 4
52.9% KP
11,857
16.8% share
11,646g
162 CS · 6.8/m
齐枫永恩34D#奶熊王
Yone · Mid
3 / 7 / 3
35.3% KP
16,818
23.9% share
8,182g
158 CS · 6.7/m
bai se zh1 chuan#qwe1
Ziggs · ADC
5 / 6 / 7
70.6% KP
17,502
24.8% share
10,832g
181 CS · 7.6/m
키보드에음료쏟아서고장내는이도윤#KR1
Nautilus · Support
3 / 6 / 8
64.7% KP
9,637
13.7% share
6,975g
26 CS · 1.1/m
Red side
Victory기리보이혁갓#아입니두
Ambessa · Top
5 / 0 / 4
32.1% KP
16,191
19% share
11,146g
215 CS · 9.1/m
抖音丶小猪仔#小猪仔
Nocturne · Jungle
11 / 2 / 8
67.9% KP
19,366
22.8% share
13,596g
201 CS · 8.5/m
srysrymb#1065
Cassiopeia · Mid
4 / 5 / 6
35.7% KP
19,697
23.1% share
11,562g
232 CS · 9.8/m
b1n1#KR3
Sylas · ADC
6 / 5 / 10
57.1% KP
17,092
20.1% share
11,575g
157 CS · 6.6/m
mtrngrxsyl#6146
Camille · Support
2 / 5 / 11
46.4% KP
12,771
15% share
9,030g
47 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
