Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Swain
Victory
Ranked Solo/Duo · 84 days ago
9 / 3 / 18
K / D / A
56.3%
Kill participation
1,082.5
Damage / min
11,997g
582.4 gold / min
11
8 placed · 0 cleared
174
8.4 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKIRINJI#0826
K'Sante · Top
7 / 3 / 12
39.6% KP
22,482
21.6% share
10,332g
160 CS · 7.8/m
03년생양띠김연우돈갚아라#탁현종
Lee Sin · Jungle
16 / 5 / 11
56.3% KP
22,009
21.2% share
13,123g
158 CS · 7.7/m
aa5a#aaa
Vayne · Mid
16 / 5 / 9
52.1% KP
28,121
27.1% share
13,176g
130 CS · 6.3/m
b1n1#KR3
Swain · ADC
9 / 3 / 18
56.3% KP
22,300
21.5% share
11,997g
174 CS · 8.4/m
금동몬스터#KR1
Leona · Support
0 / 6 / 20
41.7% KP
8,939
8.6% share
7,025g
28 CS · 1.4/m
Red side
DefeatPure Imagination#ZZZZZ
Olaf · Top
4 / 8 / 1
22.7% KP
13,027
15.5% share
7,793g
127 CS · 6.2/m
오늘의메뉴는뭘까용#점메추
Vi · Jungle
1 / 10 / 13
63.6% KP
14,770
17.6% share
7,033g
102 CS · 5/m
西安小平平#CN1
Singed · Mid
8 / 10 / 9
77.3% KP
21,317
25.4% share
8,634g
118 CS · 5.7/m
HLE Gumayusi#0298
Galio · ADC
3 / 11 / 10
59.1% KP
15,968
19% share
8,388g
124 CS · 6/m
Ciro#KR10
Jax · Support
6 / 9 / 9
68.2% KP
18,937
22.5% share
8,609g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
