Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 84 days ago
12 / 2 / 5
K / D / A
48.6%
Kill participation
883.4
Damage / min
13,158g
567.6 gold / min
37
13 placed · 6 cleared
173
7.5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat막강주니#KR1
Varus · Top
5 / 9 / 4
47.4% KP
13,264
19.6% share
9,806g
178 CS · 7.7/m
Charles Do Bronx#0108
Aatrox · Jungle
4 / 7 / 7
57.9% KP
19,444
28.7% share
9,037g
155 CS · 6.7/m
el pulga#1203
Syndra · Mid
2 / 6 / 8
52.6% KP
14,491
21.4% share
7,492g
165 CS · 7.1/m
나는채민1234#KR12
Sylas · ADC
5 / 7 / 4
47.4% KP
11,392
16.8% share
9,696g
172 CS · 7.4/m
YoRu#KR7
Taric · Support
3 / 6 / 13
84.2% KP
9,234
13.6% share
7,213g
27 CS · 1.2/m
Red side
Victory小灿灿#xyr
Riven · Top
8 / 2 / 12
57.1% KP
18,875
18.7% share
13,379g
185 CS · 8/m
피들 권위자#KR1
Fiddlesticks · Jungle
3 / 8 / 10
37.1% KP
12,288
12.1% share
8,419g
141 CS · 6.1/m
One Last Kiss#哔哩哔哩
Cassiopeia · Mid
4 / 0 / 12
45.7% KP
25,808
25.5% share
11,989g
212 CS · 9.1/m
b1n1#KR3
Locke · ADC
12 / 2 / 5
48.6% KP
20,479
20.2% share
13,158g
173 CS · 7.5/m
내말들리니왜이렇게말렸어#찬성정
Pantheon · Support
8 / 7 / 14
62.9% KP
23,710
23.4% share
10,079g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
