Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 77 days ago
20 / 4 / 8
K / D / A
73.7%
Kill participation
1,481.4
Damage / min
20,204g
628.4 gold / min
44
19 placed · 10 cleared
277
8.6 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDNS Junu#2008
Shen · Top
6 / 6 / 11
44.7% KP
24,374
18.7% share
12,709g
210 CS · 6.5/m
MihawK#1115
Lee Sin · Jungle
8 / 3 / 15
60.5% KP
22,434
17.2% share
14,375g
196 CS · 6.1/m
Crow#crow9
Viktor · Mid
3 / 9 / 12
39.5% KP
28,174
21.6% share
11,471g
237 CS · 7.4/m
b1n1#KR3
Kai'Sa · ADC
20 / 4 / 8
73.7% KP
47,627
36.6% share
20,204g
277 CS · 8.6/m
이나경#아 로
Alistar · Support
1 / 6 / 24
65.8% KP
7,619
5.9% share
9,618g
24 CS · 0.7/m
Red side
DefeatCasting#KR11
Ambessa · Top
3 / 4 / 7
35.7% KP
31,071
26.4% share
12,541g
258 CS · 8/m
WTF#0226
Nocturne · Jungle
3 / 7 / 9
42.9% KP
12,708
10.8% share
12,029g
210 CS · 6.5/m
뿡치타#0716
Hwei · Mid
14 / 3 / 6
71.4% KP
39,599
33.6% share
16,074g
274 CS · 8.5/m
qweasdqweasdqw#KR1
Cassiopeia · ADC
4 / 16 / 6
35.7% KP
20,345
17.3% share
11,161g
199 CS · 6.2/m
hell4adise#KR11
Vi · Support
4 / 8 / 9
46.4% KP
14,018
11.9% share
8,982g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
