Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 63 days ago
7 / 6 / 1
K / D / A
61.5%
Kill participation
634.6
Damage / min
10,832g
492 gold / min
15
6 placed · 4 cleared
206
9.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySgy#KR2
Jayce · Top
6 / 2 / 2
23.5% KP
15,628
20.3% share
11,177g
203 CS · 9.2/m
Cookie#3245
Nunu & Willump · Jungle
5 / 2 / 13
52.9% KP
9,486
12.3% share
10,867g
180 CS · 8.2/m
wawawv#1701
Syndra · Mid
10 / 2 / 11
61.8% KP
20,539
26.6% share
11,725g
191 CS · 8.7/m
Force#Look
Kai'Sa · ADC
13 / 6 / 6
55.9% KP
24,583
31.9% share
14,136g
170 CS · 7.7/m
Aklass#lol
Rakan · Support
0 / 1 / 27
79.4% KP
6,855
8.9% share
7,863g
36 CS · 1.6/m
Red side
DefeatEri0neS#2006
Ambessa · Top
2 / 6 / 1
23.1% KP
11,762
25.3% share
7,378g
163 CS · 7.4/m
stay wlth me#KR1
Wukong · Jungle
3 / 7 / 2
38.5% KP
5,798
12.5% share
8,818g
133 CS · 6/m
Len#zypp
Annie · Mid
1 / 5 / 1
15.4% KP
9,371
20.2% share
6,040g
127 CS · 5.8/m
b1n1#KR3
Miss Fortune · ADC
7 / 6 / 1
61.5% KP
13,971
30.1% share
10,832g
206 CS · 9.4/m
렐에게OP마크한장달아주겠습니다#0914
Rell · Support
0 / 10 / 8
61.5% KP
5,543
11.9% share
5,937g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
