Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 59 days ago
6 / 12 / 16
K / D / A
59.5%
Kill participation
730.2
Damage / min
11,545g
346.2 gold / min
100
43 placed · 12 cleared
45
1.3 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrench bulldogO#KR1
Zilean · Top
2 / 8 / 22
45.3% KP
19,825
12% share
11,205g
167 CS · 5/m
준 밍#KR2
Lee Sin · Jungle
12 / 6 / 19
58.5% KP
34,440
20.8% share
17,006g
227 CS · 6.8/m
MangoFish#6666
Fizz · Mid
15 / 10 / 13
52.8% KP
39,153
23.7% share
17,699g
231 CS · 6.9/m
Hebi#스케치
Cassiopeia · ADC
13 / 6 / 17
56.6% KP
39,136
23.7% share
19,197g
244 CS · 7.3/m
addong#KR7
Pantheon · Support
11 / 7 / 23
64.2% KP
32,692
19.8% share
14,118g
27 CS · 0.8/m
Red side
DefeatSad#12315
Jayce · Top
9 / 11 / 12
56.8% KP
36,794
23.8% share
14,215g
221 CS · 6.6/m
sugar#07270
Taliyah · Jungle
12 / 8 / 10
59.5% KP
42,574
27.5% share
18,499g
280 CS · 8.4/m
삐카츄#1212
Nasus · Mid
4 / 11 / 9
35.1% KP
30,451
19.7% share
12,520g
217 CS · 6.5/m
괜찮아고마워#1203
Yone · ADC
6 / 11 / 8
37.8% KP
20,533
13.3% share
14,225g
213 CS · 6.4/m
b1n1#KR3
Camille · Support
6 / 12 / 16
59.5% KP
24,353
15.7% share
11,545g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
