Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 55 days ago
0 / 7 / 20
K / D / A
45.5%
Kill participation
395.3
Damage / min
7,021g
300.5 gold / min
66
22 placed · 12 cleared
23
1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat모든일은같이#KR1
Renekton · Top
11 / 6 / 0
40.7% KP
33,681
31.2% share
12,184g
180 CS · 7.7/m
Kimman#zxfkk
Lee Sin · Jungle
8 / 6 / 8
59.3% KP
30,005
27.8% share
11,863g
138 CS · 5.9/m
ParisVan#不知名歌手
Twisted Fate · Mid
1 / 11 / 4
18.5% KP
15,951
14.8% share
8,152g
173 CS · 7.4/m
소년가장 원딜#KR1
Caitlyn · ADC
4 / 13 / 7
40.7% KP
17,738
16.4% share
9,140g
136 CS · 5.8/m
Wonderwall#mid
Bard · Support
3 / 8 / 10
48.1% KP
10,651
9.9% share
6,988g
26 CS · 1.1/m
Red side
VictoryRobin#星期日
Dr. Mundo · Top
2 / 6 / 7
20.5% KP
22,949
18.5% share
8,199g
165 CS · 7.1/m
DK Lucid#KR1
Pantheon · Jungle
11 / 7 / 11
50% KP
20,235
16.3% share
12,201g
160 CS · 6.8/m
DK ShowMaker#KR1
Ahri · Mid
16 / 2 / 6
50% KP
38,819
31.3% share
13,510g
204 CS · 8.7/m
DK Smash#KR7
Cassiopeia · ADC
15 / 5 / 9
54.5% KP
32,937
26.5% share
14,421g
207 CS · 8.9/m
b1n1#KR3
Nautilus · Support
0 / 7 / 20
45.5% KP
9,237
7.4% share
7,021g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
