Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 47 days ago
12 / 16 / 18
K / D / A
62.5%
Kill participation
1,486.1
Damage / min
20,813g
591 gold / min
26
11 placed · 7 cleared
280
8 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryT1 Guardian#KR3
Gwen · Top
7 / 6 / 18
52.1% KP
51,260
23.5% share
15,301g
272 CS · 7.7/m
Yoruka Kirihime#KR4
Zed · Jungle
16 / 6 / 6
45.8% KP
50,769
23.3% share
20,871g
290 CS · 8.2/m
Yuny#유니짜장맨
Annie · Mid
11 / 4 / 16
56.3% KP
50,154
23% share
15,286g
234 CS · 6.6/m
b1n1#KR3
Varus · ADC
12 / 16 / 18
62.5% KP
52,335
24% share
20,813g
280 CS · 8/m
Cecilia#1325
Renata Glasc · Support
2 / 10 / 30
66.7% KP
13,699
6.3% share
11,809g
38 CS · 1.1/m
Red side
Defeatsongman#KR11
Vladimir · Top
6 / 13 / 4
23.8% KP
40,921
25.3% share
13,256g
233 CS · 6.6/m
문영화#KR1
Lee Sin · Jungle
8 / 6 / 16
57.1% KP
32,683
20.2% share
14,491g
199 CS · 5.7/m
ice seven zero#0721
Nasus · Mid
5 / 9 / 6
26.2% KP
20,632
12.8% share
13,701g
245 CS · 7/m
bai se zh1 chuan#qwe1
Kalista · ADC
20 / 9 / 9
69% KP
58,360
36.1% share
20,697g
314 CS · 8.9/m
re0#2007
Soraka · Support
3 / 11 / 26
69% KP
8,916
5.5% share
11,401g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
