Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 46 days ago
15 / 2 / 9
K / D / A
64.9%
Kill participation
1,438.2
Damage / min
18,725g
630.8 gold / min
38
14 placed · 10 cleared
285
9.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory진짜롤너무어렵다#FATOP
Olaf · Top
2 / 7 / 7
24.3% KP
15,563
13.3% share
11,654g
219 CS · 7.4/m
kiin#KR1
Cho'Gath · Jungle
10 / 5 / 7
45.9% KP
21,811
18.6% share
14,214g
209 CS · 7/m
ParisVan#不知名歌手
Ryze · Mid
10 / 6 / 8
48.6% KP
26,295
22.5% share
15,016g
237 CS · 8/m
b1n1#KR3
Caitlyn · ADC
15 / 2 / 9
64.9% KP
42,690
36.5% share
18,725g
285 CS · 9.6/m
DNS Quantum#KR 1
Bard · Support
0 / 8 / 20
54.1% KP
10,648
9.1% share
9,560g
24 CS · 0.8/m
Red side
Defeat1Jiang#2003
Jayce · Top
4 / 8 / 4
28.6% KP
22,728
17.4% share
11,631g
239 CS · 8.1/m
aierlanxiaozhu#01321
Naafiri · Jungle
5 / 9 / 6
39.3% KP
20,655
15.8% share
11,699g
185 CS · 6.2/m
모든일은같이#KR1
Syndra · Mid
10 / 7 / 8
64.3% KP
38,813
29.7% share
13,251g
224 CS · 7.5/m
강 철#샤 넬
Lucian · ADC
6 / 9 / 7
46.4% KP
37,683
28.8% share
14,783g
258 CS · 8.7/m
Duro#Gen
Milio · Support
3 / 4 / 16
67.9% KP
10,832
8.3% share
9,189g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
