Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Defeat
Ranked Solo/Duo · 46 days ago
1 / 6 / 3
K / D / A
18.2%
Kill participation
200
Damage / min
6,758g
256.3 gold / min
97
29 placed · 21 cleared
27
1 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykiin#KR1
Nasus · Top
3 / 6 / 4
26.9% KP
24,252
20.4% share
9,486g
181 CS · 6.9/m
MihawK#1115
Lee Sin · Jungle
8 / 3 / 11
73.1% KP
27,929
23.5% share
12,493g
156 CS · 5.9/m
모든일은같이#KR1
Annie · Mid
3 / 10 / 14
65.4% KP
27,106
22.8% share
10,371g
180 CS · 6.8/m
Attacking#kr2
Caitlyn · ADC
12 / 1 / 5
65.4% KP
29,527
24.8% share
15,816g
247 CS · 9.4/m
T1 Eclipse#2009
Karma · Support
0 / 2 / 20
76.9% KP
10,245
8.6% share
7,913g
27 CS · 1/m
Red side
Defeat1Jiang#2003
K'Sante · Top
7 / 5 / 2
40.9% KP
26,592
33.2% share
11,415g
209 CS · 7.9/m
Im noob777#777
Cho'Gath · Jungle
3 / 7 / 5
36.4% KP
11,180
14% share
10,508g
199 CS · 7.5/m
DK ShowMaker#KR1
Locke · Mid
5 / 5 / 3
36.4% KP
15,965
19.9% share
11,334g
221 CS · 8.4/m
jkjkjkjkk#1173
Ezreal · ADC
6 / 3 / 1
31.8% KP
21,100
26.3% share
13,119g
241 CS · 9.1/m
b1n1#KR3
Bard · Support
1 / 6 / 3
18.2% KP
5,273
6.6% share
6,758g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
