Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Summoner's Rift · 26 days ago
25 / 11 / 12
K / D / A
75.5%
Kill participation
3,397.5
Damage / min
30,909g
1,168.6 gold / min
23
10 placed · 2 cleared
163
6.2 CS / min
Objective control
1
Dragons
1
Baron
13
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryb1n1#KR3
Vayne · Top
25 / 11 / 12
75.5% KP
89,864
45% share
30,909g
163 CS · 6.2/m
은하계x학살자#KR1
Zed · Jungle
3 / 7 / 5
16.3% KP
16,709
8.4% share
24,172g
184 CS · 7/m
오마와리신#KR1
Zilean · Mid
2 / 9 / 15
34.7% KP
15,092
7.6% share
22,301g
157 CS · 5.9/m
관 수#KR1
Twitch · ADC
9 / 11 / 17
53.1% KP
44,759
22.4% share
24,066g
137 CS · 5.2/m
마쵸리횟쵸리#2437
Shen · Support
10 / 7 / 17
55.1% KP
33,136
16.6% share
23,268g
40 CS · 1.5/m
Red side
Defeat뜨 뜨#777
Vayne · Top
9 / 14 / 3
27.3% KP
30,304
18.9% share
20,740g
105 CS · 4/m
인클덤프성애자#001
Jax · Jungle
8 / 9 / 2
22.7% KP
19,794
12.3% share
20,607g
146 CS · 5.5/m
bonitacoreana#KRBR
LeBlanc · Mid
8 / 7 / 8
36.4% KP
38,961
24.2% share
20,870g
120 CS · 4.5/m
metalseaweed#KR1
Zac · ADC
12 / 10 / 6
40.9% KP
31,341
19.5% share
20,881g
119 CS · 4.5/m
감 자#skku
Swain · Support
7 / 9 / 10
38.6% KP
40,265
25.1% share
20,556g
103 CS · 3.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
