Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Draven
Defeat
Ranked Solo/Duo · 2 days ago
12 / 5 / 3
K / D / A
75%
Kill participation
1,260.9
Damage / min
16,628g
614.7 gold / min
21
10 placed · 4 cleared
235
8.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFearBeyondDeath#Mercy
Urgot · Top
6 / 5 / 3
45% KP
15,448
16.2% share
10,902g
189 CS · 7/m
OVERDOSE#Mio韩服
Rengar · Jungle
2 / 6 / 6
40% KP
15,204
15.9% share
11,285g
231 CS · 8.5/m
설아공듀#KR1
Xerath · Mid
0 / 4 / 8
40% KP
24,636
25.8% share
10,339g
229 CS · 8.5/m
almond joy#KR3
Draven · ADC
12 / 5 / 3
75% KP
34,106
35.7% share
16,628g
235 CS · 8.7/m
afadadaf#kr2
Thresh · Support
0 / 8 / 14
70% KP
6,217
6.5% share
7,336g
27 CS · 1/m
Red side
Victory6aa9#Miss
Rumble · Top
8 / 4 / 8
57.1% KP
28,106
28.3% share
11,467g
184 CS · 6.8/m
抖音丶Aston#Mio韩服
Xin Zhao · Jungle
8 / 3 / 9
60.7% KP
19,948
20.1% share
13,113g
208 CS · 7.7/m
Qnayia#ztmy
Galio · Mid
3 / 2 / 15
64.3% KP
20,548
20.7% share
12,025g
229 CS · 8.5/m
저메추좀#plz
Kalista · ADC
5 / 6 / 5
35.7% KP
20,981
21.1% share
12,173g
205 CS · 7.6/m
陈伯全能王#世界赛亚军
Renata Glasc · Support
4 / 5 / 15
67.9% KP
9,659
9.7% share
8,995g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
