Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 230 days ago
1 / 6 / 21
K / D / A
59.5%
Kill participation
187.7
Damage / min
9,144g
304.6 gold / min
81
43 placed · 5 cleared
24
0.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJOGO DE BANDIDOS#BR1
Urgot · Top
6 / 4 / 3
24.3% KP
18,909
19.3% share
13,243g
253 CS · 8.4/m
Drakehero#BR07
Ambessa · Jungle
13 / 3 / 12
67.6% KP
24,656
25.2% share
17,142g
282 CS · 9.4/m
Rhisers#br1
Xin Zhao · Mid
12 / 1 / 7
51.4% KP
24,497
25% share
14,958g
226 CS · 7.5/m
july 10th#0304
Sivir · ADC
5 / 4 / 16
56.8% KP
24,213
24.7% share
16,283g
267 CS · 8.9/m
carros tunados#bucet
Nami · Support
1 / 6 / 21
59.5% KP
5,635
5.8% share
9,144g
24 CS · 0.8/m
Red side
DefeatThat s not me#1980
Gragas · Top
1 / 9 / 5
33.3% KP
14,466
17.1% share
10,337g
205 CS · 6.8/m
AgostinhoBalada#Dez
Vi · Jungle
5 / 7 / 4
50% KP
9,441
11.2% share
12,006g
197 CS · 6.6/m
daenerysz#qaaer
Lux · Mid
5 / 4 / 4
50% KP
17,283
20.4% share
14,291g
243 CS · 8.1/m
bipi#dmn
Ashe · ADC
3 / 8 / 9
66.7% KP
26,593
31.4% share
13,172g
261 CS · 8.7/m
guizinFA#RANK1
Sylas · Support
4 / 9 / 7
61.1% KP
16,832
19.9% share
9,308g
67 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
