Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 228 days ago
7 / 6 / 11
K / D / A
47.4%
Kill participation
728.6
Damage / min
13,694g
502.5 gold / min
26
13 placed · 4 cleared
215
7.9 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygoyangyi#BR1
Zaahen · Top
9 / 3 / 12
55.3% KP
32,970
24.9% share
14,622g
231 CS · 8.5/m
Kim Dokja#전독시
Shaco · Jungle
12 / 5 / 16
73.7% KP
30,735
23.2% share
15,453g
204 CS · 7.5/m
blacky#xzy
Anivia · Mid
6 / 5 / 9
39.5% KP
27,974
21.1% share
12,887g
226 CS · 8.3/m
carros tunados#bucet
Jhin · ADC
7 / 6 / 11
47.4% KP
19,855
15% share
13,694g
215 CS · 7.9/m
Benvi#LOL
Bard · Support
4 / 4 / 21
65.8% KP
21,007
15.8% share
9,907g
19 CS · 0.7/m
Red side
DefeatALOPRASPRIMEMODE#GOAT
Pantheon · Top
3 / 9 / 2
21.7% KP
21,548
21.4% share
9,656g
175 CS · 6.4/m
guma#holy1
Hecarim · Jungle
9 / 6 / 6
65.2% KP
27,079
26.9% share
13,862g
208 CS · 7.6/m
Doctor#Plagu
Ryze · Mid
5 / 5 / 7
52.2% KP
21,771
21.6% share
11,816g
229 CS · 8.4/m
bbeNuzi#point
Ezreal · ADC
6 / 10 / 5
47.8% KP
23,970
23.8% share
14,240g
263 CS · 9.7/m
soft eyes#misty
Soraka · Support
0 / 8 / 17
73.9% KP
6,217
6.2% share
7,723g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
