Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 227 days ago
11 / 5 / 12
K / D / A
67.6%
Kill participation
1,724
Damage / min
17,008g
587.8 gold / min
21
11 placed · 3 cleared
275
9.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryError404#anony
Kled · Top
2 / 9 / 11
38.2% KP
19,083
13.9% share
9,679g
159 CS · 5.5/m
honoured one#goku
Gwen · Jungle
12 / 4 / 8
58.8% KP
28,815
21% share
16,038g
235 CS · 8.1/m
dontcryforhoes#PLUG
Kassadin · Mid
6 / 4 / 5
32.4% KP
26,588
19.4% share
12,826g
200 CS · 6.9/m
carros tunados#bucet
Ezreal · ADC
11 / 5 / 12
67.6% KP
49,880
36.3% share
17,008g
275 CS · 9.5/m
Viniscar#BR0
Nami · Support
3 / 0 / 26
85.3% KP
13,039
9.5% share
10,759g
34 CS · 1.2/m
Red side
DefeatPsycho CEO#polo
Akali · Top
11 / 8 / 3
63.6% KP
42,487
35.3% share
13,332g
185 CS · 6.4/m
resenha boa#negao
Shaco · Jungle
3 / 7 / 7
45.5% KP
21,030
17.5% share
12,172g
177 CS · 6.1/m
its okay#true
Sylas · Mid
4 / 7 / 3
31.8% KP
20,735
17.2% share
10,625g
193 CS · 6.7/m
Alyssa#Hex
Smolder · ADC
3 / 6 / 4
31.8% KP
27,994
23.2% share
9,572g
170 CS · 5.9/m
RED Peu#Auau
Karma · Support
1 / 6 / 9
45.5% KP
8,186
6.8% share
8,362g
43 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
