Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 226 days ago
11 / 2 / 5
K / D / A
51.6%
Kill participation
1,071.1
Damage / min
14,583g
566.3 gold / min
20
12 placed · 2 cleared
219
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNAGASAWA#TOP1
Akali · Top
3 / 7 / 4
46.7% KP
15,015
22.2% share
9,837g
195 CS · 7.6/m
seontaegdoem#선택됨
Jarvan IV · Jungle
8 / 7 / 1
60% KP
12,570
18.6% share
10,485g
143 CS · 5.6/m
Nash#Paris
Smolder · Mid
2 / 8 / 0
13.3% KP
16,973
25.1% share
11,218g
247 CS · 9.6/m
SuperCleber#Super
Varus · ADC
1 / 4 / 3
26.7% KP
16,255
24% share
10,342g
225 CS · 8.7/m
scamber#BR1
Alistar · Support
1 / 5 / 9
66.7% KP
6,909
10.2% share
7,193g
15 CS · 0.6/m
Red side
Victoryrhyyzin#br1
Jayce · Top
7 / 4 / 7
45.2% KP
26,088
24.4% share
12,723g
193 CS · 7.5/m
Tuliso#Rato
Zyra · Jungle
5 / 3 / 16
67.7% KP
21,001
19.6% share
12,451g
226 CS · 8.8/m
drewΙevin#ban
Malzahar · Mid
6 / 3 / 8
45.2% KP
24,282
22.7% share
12,202g
228 CS · 8.9/m
carros tunados#bucet
Ezreal · ADC
11 / 2 / 5
51.6% KP
27,581
25.8% share
14,583g
219 CS · 8.5/m
dies irae#oxala
Karma · Support
2 / 3 / 20
71% KP
8,086
7.6% share
8,933g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
