Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 226 days ago
4 / 5 / 9
K / D / A
48.1%
Kill participation
1,136
Damage / min
15,224g
467.7 gold / min
30
12 placed · 8 cleared
259
8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatISTAYNOIDED#GABI
Zed · Top
11 / 3 / 7
62.1% KP
51,083
34% share
19,408g
285 CS · 8.8/m
Tuliso#Rato
Shyvana · Jungle
5 / 4 / 10
51.7% KP
28,174
18.8% share
14,009g
265 CS · 8.1/m
neon#pir
Yone · Mid
4 / 9 / 6
34.5% KP
30,952
20.6% share
13,296g
282 CS · 8.7/m
Argyreos#br1
Vel'Koz · ADC
5 / 6 / 5
34.5% KP
30,182
20.1% share
12,910g
234 CS · 7.2/m
singuIarity#BR1
Janna · Support
4 / 5 / 16
69% KP
9,860
6.6% share
10,586g
42 CS · 1.3/m
Red side
VictoryError404#anony
Fiora · Top
5 / 10 / 5
37% KP
23,168
16.4% share
16,619g
301 CS · 9.2/m
GRANDE ESCURIDÃO#NOOB
Zaahen · Jungle
7 / 4 / 12
70.4% KP
35,865
25.4% share
15,527g
260 CS · 8/m
dontcryforhoes#PLUG
Ryze · Mid
8 / 3 / 5
48.1% KP
29,257
20.7% share
14,065g
253 CS · 7.8/m
carros tunados#bucet
Varus · ADC
4 / 5 / 9
48.1% KP
36,977
26.2% share
15,224g
259 CS · 8/m
the empress#nmrk
Sona · Support
3 / 7 / 16
70.4% KP
15,734
11.2% share
10,125g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
