Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 224 days ago
11 / 3 / 16
K / D / A
65.9%
Kill participation
1,416.1
Damage / min
18,812g
617.1 gold / min
31
16 placed · 3 cleared
300
9.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHakari#愛憎の影
Sion · Top
4 / 8 / 12
64% KP
23,855
22% share
10,785g
197 CS · 6.5/m
Samkz#Kz1
Ambessa · Jungle
2 / 8 / 11
52% KP
14,996
13.8% share
11,342g
208 CS · 6.8/m
Gatovisck#愛憎の影
Mel · Mid
14 / 8 / 6
80% KP
34,576
31.8% share
14,987g
233 CS · 7.6/m
zaybas#KR2
Kai'Sa · ADC
5 / 9 / 10
60% KP
28,085
25.8% share
14,238g
231 CS · 7.6/m
Lukan#Rakan
Rakan · Support
0 / 8 / 18
72% KP
7,141
6.6% share
8,010g
30 CS · 1/m
Red side
Victoryauash#br1
Pantheon · Top
7 / 7 / 14
51.2% KP
30,489
21.8% share
13,163g
211 CS · 6.9/m
YoungDisney#LOUD
Sylas · Jungle
7 / 7 / 20
65.9% KP
26,406
18.9% share
15,152g
213 CS · 7/m
Yupps#777
LeBlanc · Mid
9 / 4 / 15
58.5% KP
24,017
17.2% share
13,999g
203 CS · 6.7/m
carros tunados#bucet
Ezreal · ADC
11 / 3 / 16
65.9% KP
43,167
30.9% share
18,812g
300 CS · 9.8/m
duplafaces#0210
Bard · Support
7 / 4 / 23
73.2% KP
15,511
11.1% share
10,940g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
