Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 224 days ago
14 / 2 / 7
K / D / A
91.3%
Kill participation
1,330.9
Damage / min
16,643g
661.7 gold / min
19
10 placed · 5 cleared
257
10.2 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRED ZYNTS#1234
Rek'Sai · Top
3 / 3 / 3
37.5% KP
21,764
25.1% share
10,466g
232 CS · 9.2/m
titi#shaco
Shaco · Jungle
1 / 3 / 3
25% KP
15,099
17.4% share
9,403g
187 CS · 7.4/m
Zayco#Zayco
Yone · Mid
7 / 5 / 2
56.3% KP
23,049
26.5% share
12,775g
218 CS · 8.7/m
Kojima#ゲツヨウビ
Sivir · ADC
2 / 7 / 3
31.3% KP
15,798
18.2% share
10,078g
207 CS · 8.2/m
guigs#00000
Neeko · Support
3 / 5 / 4
43.8% KP
11,131
12.8% share
7,383g
27 CS · 1.1/m
Red side
VictoryCapoeira rei#2003
Sion · Top
1 / 3 / 8
39.1% KP
24,376
24.9% share
9,781g
241 CS · 9.6/m
Nero The Fik#ntfk
Lee Sin · Jungle
4 / 5 / 12
69.6% KP
14,620
14.9% share
10,742g
178 CS · 7.1/m
Saifer#KING
Annie · Mid
3 / 3 / 6
39.1% KP
16,015
16.3% share
9,190g
193 CS · 7.7/m
carros tunados#bucet
Ezreal · ADC
14 / 2 / 7
91.3% KP
33,471
34.2% share
16,643g
257 CS · 10.2/m
zaybas#KR2
Karma · Support
1 / 3 / 20
91.3% KP
9,525
9.7% share
8,097g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
