Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Defeat
Ranked Solo/Duo · 224 days ago
1 / 12 / 7
K / D / A
19.5%
Kill participation
522.8
Damage / min
12,850g
317 gold / min
40
24 placed · 3 cleared
250
6.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArthur Lanches#13777
Teemo · Top
4 / 3 / 14
43.9% KP
38,137
25% share
17,761g
336 CS · 8.3/m
Guizzy#One
Qiyana · Jungle
12 / 9 / 14
63.4% KP
37,654
24.7% share
20,813g
265 CS · 6.5/m
henry#mog
Akshan · Mid
21 / 7 / 3
58.5% KP
42,134
27.7% share
22,605g
321 CS · 7.9/m
carros tunados#bucet
Brand · ADC
1 / 12 / 7
19.5% KP
21,191
13.9% share
12,850g
250 CS · 6.2/m
O Escolhido por#Deus
Bard · Support
3 / 12 / 17
48.8% KP
13,186
8.7% share
11,701g
36 CS · 0.9/m
Red side
VictorySamkz#kz01
Ambessa · Top
5 / 12 / 10
34.9% KP
30,073
17.6% share
15,243g
259 CS · 6.4/m
nunu comilao#P0RR4
Rengar · Jungle
21 / 6 / 6
62.8% KP
47,583
27.9% share
21,584g
293 CS · 7.2/m
FPXzhaoAP1231245#fist
Karthus · Mid
11 / 7 / 9
46.5% KP
54,429
31.9% share
16,596g
306 CS · 7.5/m
Gatovisck#愛憎の影
Yunara · ADC
2 / 9 / 10
27.9% KP
24,445
14.3% share
19,897g
371 CS · 9.2/m
Ágata#Lovly
Sona · Support
4 / 7 / 19
53.5% KP
14,204
8.3% share
12,286g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
