Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Victory
Ranked Solo/Duo · 223 days ago
1 / 7 / 14
K / D / A
48.4%
Kill participation
704.1
Damage / min
10,304g
364.7 gold / min
33
13 placed · 3 cleared
200
7.1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRED ZYNTS#1234
Gwen · Top
5 / 4 / 7
57.1% KP
24,882
25.2% share
13,881g
262 CS · 9.3/m
Murloc Warleader#OTK
Pantheon · Jungle
8 / 6 / 3
52.4% KP
22,750
23.1% share
12,226g
173 CS · 6.1/m
thewarsor33#TH33
Taliyah · Mid
7 / 9 / 2
42.9% KP
27,191
27.6% share
12,755g
199 CS · 7/m
Kojima#ゲツヨウビ
Ezreal · ADC
0 / 8 / 1
4.8% KP
15,681
15.9% share
10,095g
239 CS · 8.5/m
plusle#ε з
Karma · Support
1 / 4 / 3
19% KP
8,099
8.2% share
7,172g
54 CS · 1.9/m
Red side
Victorycarros tunados#bucet
Singed · Top
1 / 7 / 14
48.4% KP
19,890
18.5% share
10,304g
200 CS · 7.1/m
PNG Caca#paiN
Xin Zhao · Jungle
4 / 5 / 12
51.6% KP
17,051
15.8% share
11,353g
182 CS · 6.4/m
MORTE VIOLENTA#NOOB
Veigar · Mid
11 / 5 / 7
58.1% KP
32,187
29.9% share
14,714g
243 CS · 8.6/m
Netuno#1202
Corki · ADC
12 / 2 / 7
61.3% KP
29,318
27.2% share
17,305g
277 CS · 9.8/m
jiu ji tae#ihtbp
Nami · Support
3 / 2 / 16
61.3% KP
9,152
8.5% share
9,124g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
