Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 222 days ago
4 / 5 / 9
K / D / A
39.4%
Kill participation
1,133.3
Damage / min
11,631g
421.7 gold / min
18
7 placed · 4 cleared
210
7.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywowplayer#monk
Garen · Top
15 / 2 / 3
54.5% KP
30,144
27.6% share
14,818g
227 CS · 8.2/m
molusco lula#bob
Sylas · Jungle
5 / 2 / 7
36.4% KP
22,438
20.6% share
15,801g
270 CS · 9.8/m
Lion#0018
Mel · Mid
8 / 3 / 4
36.4% KP
17,996
16.5% share
13,197g
257 CS · 9.3/m
carros tunados#bucet
Ezreal · ADC
4 / 5 / 9
39.4% KP
31,261
28.7% share
11,631g
210 CS · 7.6/m
Tokugawa#SPFC
Braum · Support
1 / 9 / 16
51.5% KP
7,244
6.6% share
8,631g
32 CS · 1.2/m
Red side
DefeatUFRGS Milo#BR98
Qiyana · Top
2 / 11 / 2
19% KP
15,646
17.7% share
9,649g
200 CS · 7.3/m
i was very young#crush
Viego · Jungle
7 / 6 / 6
61.9% KP
19,726
22.3% share
13,107g
205 CS · 7.4/m
cyberstar#xxx
Twisted Fate · Mid
3 / 5 / 4
33.3% KP
17,093
19.3% share
11,104g
207 CS · 7.5/m
Nanashi#나나시
Kai'Sa · ADC
8 / 3 / 6
66.7% KP
27,970
31.6% share
15,360g
265 CS · 9.6/m
Cerqueira#brady
Alistar · Support
1 / 8 / 13
66.7% KP
8,002
9% share
7,652g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
