Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 222 days ago
6 / 6 / 1
K / D / A
38.9%
Kill participation
884.8
Damage / min
9,770g
460.1 gold / min
14
10 placed · 1 cleared
168
7.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Pantheon · Top
5 / 4 / 1
33.3% KP
11,038
17% share
8,566g
175 CS · 8.2/m
Murloc Warleader#OTK
Zaahen · Jungle
2 / 5 / 6
44.4% KP
9,502
14.7% share
7,817g
148 CS · 7/m
guga fighter#001
Hwei · Mid
5 / 6 / 5
55.6% KP
17,130
26.4% share
9,340g
181 CS · 8.5/m
carros tunados#bucet
Ezreal · ADC
6 / 6 / 1
38.9% KP
18,787
29% share
9,770g
168 CS · 7.9/m
Korai Hoshiumi#HKY5
Bard · Support
0 / 8 / 10
55.6% KP
8,322
12.8% share
5,703g
21 CS · 1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
1 / 0 / 4
17.9% KP
12,969
16.6% share
8,215g
194 CS · 9.1/m
kzxz#11111
Jax · Jungle
13 / 1 / 5
64.3% KP
16,576
21.2% share
11,404g
148 CS · 7/m
wolfinho123#br1
Annie · Mid
2 / 6 / 6
28.6% KP
13,285
17% share
7,640g
138 CS · 6.5/m
Morttheus#BR1
Yunara · ADC
12 / 4 / 6
64.3% KP
29,493
37.7% share
14,612g
207 CS · 9.7/m
The shadow#INTZ
Nautilus · Support
0 / 7 / 11
39.3% KP
5,995
7.7% share
5,889g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
