Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 220 days ago
10 / 5 / 4
K / D / A
60.9%
Kill participation
882.2
Damage / min
11,882g
447.8 gold / min
29
8 placed · 1 cleared
164
6.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYupps#777
K'Sante · Top
3 / 2 / 5
25.8% KP
16,494
14.7% share
10,490g
226 CS · 8.5/m
FURIA Tatu#10y
Aatrox · Jungle
21 / 0 / 4
80.6% KP
36,872
32.9% share
17,952g
228 CS · 8.6/m
curty#emote
Zoe · Mid
3 / 8 / 8
35.5% KP
22,434
20% share
10,388g
180 CS · 6.8/m
Morttheus#BR1
Yunara · ADC
3 / 8 / 9
38.7% KP
23,016
20.6% share
13,264g
216 CS · 8.1/m
Kojima#ゲツヨウビ
Karma · Support
1 / 5 / 21
71% KP
13,134
11.7% share
9,323g
31 CS · 1.2/m
Red side
DefeatSuperCleber#Super
Yone · Top
0 / 4 / 1
4.3% KP
23,274
22.4% share
9,257g
237 CS · 8.9/m
carros tunados#bucet
Sylas · Jungle
10 / 5 / 4
60.9% KP
23,407
22.5% share
11,882g
164 CS · 6.2/m
Manel#BR2
Zed · Mid
7 / 9 / 1
34.8% KP
22,934
22% share
9,421g
153 CS · 5.8/m
scuro#blox
Varus · ADC
3 / 7 / 4
30.4% KP
18,628
17.9% share
9,270g
185 CS · 7/m
jiu ji tae#ihtbp
Neeko · Support
3 / 6 / 9
52.2% KP
15,875
15.2% share
8,012g
44 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
