Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 220 days ago
5 / 11 / 3
K / D / A
36.4%
Kill participation
820
Damage / min
12,978g
458.6 gold / min
22
10 placed · 2 cleared
219
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYupps#777
Ambessa · Top
4 / 8 / 5
40.9% KP
26,415
22.8% share
11,101g
238 CS · 8.4/m
Kojima#ゲツヨウビ
Dr. Mundo · Jungle
4 / 7 / 7
50% KP
28,336
24.4% share
10,714g
182 CS · 6.4/m
Zeraora#N0807
Ziggs · Mid
5 / 8 / 6
50% KP
30,579
26.4% share
13,099g
212 CS · 7.5/m
carros tunados#bucet
Ezreal · ADC
5 / 11 / 3
36.4% KP
23,207
20% share
12,978g
219 CS · 7.7/m
Ayann#br1
Pyke · Support
4 / 14 / 6
45.5% KP
7,398
6.4% share
9,462g
32 CS · 1.1/m
Red side
Victoryaki#3 3
Zaahen · Top
6 / 4 / 10
33.3% KP
18,341
13.8% share
12,861g
199 CS · 7/m
FURIA Tatu#10y
Nidalee · Jungle
7 / 4 / 17
50% KP
25,073
18.9% share
13,217g
191 CS · 6.7/m
stecca#00000
Qiyana · Mid
19 / 5 / 1
41.7% KP
34,368
25.9% share
15,083g
216 CS · 7.6/m
SuperCleber#Super
Ashe · ADC
14 / 5 / 16
62.5% KP
38,503
29% share
18,130g
263 CS · 9.3/m
Manel#BR2
Bard · Support
2 / 4 / 28
62.5% KP
16,321
12.3% share
9,290g
11 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
