Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 219 days ago
3 / 4 / 5
K / D / A
72.7%
Kill participation
882.6
Damage / min
11,488g
431.6 gold / min
25
10 placed · 4 cleared
253
9.5 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorym2stic#1bb
Tryndamere · Top
3 / 2 / 5
33.3% KP
25,711
28.3% share
13,588g
276 CS · 10.4/m
nunu comilao#P0RR4
Shaco · Jungle
5 / 3 / 11
66.7% KP
18,912
20.8% share
12,547g
220 CS · 8.3/m
arkadata#404
Yasuo · Mid
5 / 1 / 6
45.8% KP
18,779
20.7% share
12,943g
274 CS · 10.3/m
hollowed ghosty#bless
Draven · ADC
9 / 2 / 4
54.2% KP
20,059
22.1% share
14,760g
216 CS · 8.1/m
eh o tigas#420
Nautilus · Support
2 / 3 / 11
54.2% KP
7,416
8.2% share
8,006g
36 CS · 1.4/m
Red side
Defeattop41571239#Hoben
K'Sante · Top
0 / 4 / 2
18.2% KP
18,665
22.5% share
8,040g
204 CS · 7.7/m
Tuliso#Rato
Xin Zhao · Jungle
3 / 8 / 3
54.5% KP
16,634
20% share
9,054g
155 CS · 5.8/m
melato#BR2
Mel · Mid
3 / 4 / 2
45.5% KP
19,079
23% share
9,854g
225 CS · 8.5/m
carros tunados#bucet
Ezreal · ADC
3 / 4 / 5
72.7% KP
23,492
28.3% share
11,488g
253 CS · 9.5/m
Dan Heng#소녀시대
Yuumi · Support
2 / 4 / 6
72.7% KP
5,130
6.2% share
6,956g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
