Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 214 days ago
4 / 5 / 3
K / D / A
63.6%
Kill participation
1,064.1
Damage / min
11,883g
501 gold / min
17
10 placed · 2 cleared
216
9.1 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygol bolinha 2002#2004
Camille · Top
6 / 2 / 6
44.4% KP
27,703
32.1% share
11,487g
208 CS · 8.8/m
GRÊMIO#lice
Ekko · Jungle
13 / 1 / 5
66.7% KP
27,975
32.4% share
13,432g
173 CS · 7.3/m
Jewman#zzz1
Galio · Mid
5 / 1 / 8
48.1% KP
11,307
13.1% share
10,522g
196 CS · 8.3/m
phoenix saint#1337
Caitlyn · ADC
1 / 4 / 5
22.2% KP
11,899
13.8% share
9,182g
205 CS · 8.6/m
Ellder#br1
Karma · Support
2 / 3 / 12
51.9% KP
7,500
8.7% share
7,929g
33 CS · 1.4/m
Red side
DefeatMenino Neythan#Lala
Poppy · Top
1 / 6 / 1
18.2% KP
14,867
21.6% share
7,298g
160 CS · 6.7/m
Calvo rei#br1
Nocturne · Jungle
4 / 6 / 3
63.6% KP
9,883
14.3% share
9,388g
164 CS · 6.9/m
resenha boa#negao
Orianna · Mid
2 / 4 / 1
27.3% KP
11,885
17.2% share
8,622g
165 CS · 7/m
carros tunados#bucet
Ezreal · ADC
4 / 5 / 3
63.6% KP
25,237
36.6% share
11,883g
216 CS · 9.1/m
mɑo zedong#raspu
Sona · Support
0 / 6 / 7
63.6% KP
7,047
10.2% share
6,433g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
