Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 214 days ago
8 / 8 / 2
K / D / A
62.5%
Kill participation
1,131.4
Damage / min
13,520g
523.4 gold / min
13
8 placed · 0 cleared
204
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMolho Neles#Valor
Yorick · Top
0 / 6 / 0
0% KP
8,644
11.4% share
8,354g
193 CS · 7.5/m
1v9 Machine#jinx
Ivern · Jungle
2 / 6 / 10
75% KP
8,984
11.9% share
9,170g
135 CS · 5.2/m
MarcolaMind#000
Gragas · Mid
4 / 7 / 2
37.5% KP
16,854
22.2% share
9,770g
146 CS · 5.7/m
carros tunados#bucet
Ezreal · ADC
8 / 8 / 2
62.5% KP
29,227
38.6% share
13,520g
204 CS · 7.9/m
Slashhh#xdd
Neeko · Support
2 / 9 / 7
56.3% KP
12,080
15.9% share
7,355g
40 CS · 1.5/m
Red side
VictoryQuinn#zinha
Quinn · Top
23 / 2 / 3
72.2% KP
53,849
46.6% share
15,650g
182 CS · 7/m
matahn#MAJW
Sejuani · Jungle
4 / 3 / 16
55.6% KP
13,930
12% share
11,848g
190 CS · 7.4/m
gabi#suk
Orianna · Mid
2 / 6 / 16
50% KP
18,186
15.7% share
9,560g
172 CS · 6.7/m
zachary#kr3
Sivir · ADC
5 / 3 / 9
38.9% KP
22,290
19.3% share
14,295g
223 CS · 8.6/m
Breno#Ata
Karma · Support
2 / 3 / 24
72.2% KP
7,387
6.4% share
8,801g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
