Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 212 days ago
13 / 7 / 8
K / D / A
50%
Kill participation
1,217.1
Damage / min
15,579g
539.7 gold / min
15
10 placed · 2 cleared
230
8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnoite#0111
Irelia · Top
5 / 9 / 6
35.5% KP
20,981
18.4% share
11,647g
223 CS · 7.7/m
matareitodosvcs#ruins
Zed · Jungle
11 / 6 / 8
61.3% KP
32,663
28.6% share
15,966g
218 CS · 7.6/m
kcab#SLM
Cassiopeia · Mid
8 / 4 / 4
38.7% KP
22,148
19.4% share
12,266g
221 CS · 7.7/m
Delphin#adc
Kai'Sa · ADC
7 / 7 / 7
45.2% KP
19,004
16.6% share
14,416g
252 CS · 8.7/m
Himura Kenshin#0309
Sylas · Support
0 / 16 / 14
45.2% KP
19,396
17% share
7,853g
19 CS · 0.7/m
Red side
VictorySabor Energetico#Calmo
Garen · Top
7 / 8 / 5
28.6% KP
28,562
21.7% share
13,918g
271 CS · 9.4/m
FutaGwen50Cm#Megu
Nocturne · Jungle
9 / 9 / 10
45.2% KP
28,134
21.4% share
13,251g
189 CS · 6.5/m
LEGACY MONO VLAD#CHAD
Vladimir · Mid
8 / 6 / 7
35.7% KP
31,445
23.9% share
12,718g
239 CS · 8.3/m
carros tunados#bucet
Ezreal · ADC
13 / 7 / 8
50% KP
35,134
26.7% share
15,579g
230 CS · 8/m
Ágata#Lovly
Janna · Support
5 / 2 / 18
54.8% KP
8,441
6.4% share
10,568g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
