Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 211 days ago
4 / 6 / 2
K / D / A
46.2%
Kill participation
1,005.5
Damage / min
10,704g
429.6 gold / min
15
10 placed · 0 cleared
217
8.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOSEPHZEUSMODE#0001
Udyr · Top
5 / 6 / 1
46.2% KP
29,079
33.1% share
10,551g
181 CS · 7.3/m
contradição#111
Viego · Jungle
3 / 6 / 0
23.1% KP
7,061
8% share
9,273g
198 CS · 7.9/m
Pilot#9920
Anivia · Mid
0 / 5 / 0
0% KP
17,372
19.8% share
7,488g
198 CS · 7.9/m
carros tunados#bucet
Ezreal · ADC
4 / 6 / 2
46.2% KP
25,053
28.5% share
10,704g
217 CS · 8.7/m
lullaby#dead
Nami · Support
1 / 4 / 5
46.2% KP
9,384
10.7% share
6,660g
19 CS · 0.8/m
Red side
VictoryRobo#ROBS
Garen · Top
2 / 5 / 2
14.8% KP
15,795
15.3% share
9,847g
195 CS · 7.8/m
YoungDisney#LOUD
Aatrox · Jungle
12 / 1 / 7
70.4% KP
25,753
25% share
14,684g
224 CS · 9/m
Jim Hawkins#BRA1
Akali · Mid
8 / 1 / 2
37% KP
23,627
22.9% share
10,930g
208 CS · 8.3/m
Takagi#Gru
Caitlyn · ADC
3 / 3 / 10
48.1% KP
24,712
24% share
12,979g
224 CS · 9/m
hikaru nara#夜に駆け
Karma · Support
2 / 3 / 18
74.1% KP
13,125
12.7% share
8,855g
38 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
