Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 210 days ago
1 / 6 / 2
K / D / A
33.3%
Kill participation
460
Damage / min
6,868g
325.8 gold / min
6
6 placed · 0 cleared
151
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRudes#RUDES
Akali · Top
2 / 2 / 6
22.2% KP
17,272
17.9% share
8,319g
141 CS · 6.7/m
shadow moses#demon
Nunu & Willump · Jungle
6 / 0 / 6
33.3% KP
11,175
11.6% share
10,701g
199 CS · 9.4/m
Iucen#tmt
Quinn · Mid
11 / 2 / 1
33.3% KP
17,625
18.3% share
10,260g
151 CS · 7.2/m
Capoeira rei#2003
Kalista · ADC
14 / 3 / 7
58.3% KP
40,010
41.5% share
14,936g
200 CS · 9.5/m
Velthan#Sup
Renata Glasc · Support
3 / 2 / 19
61.1% KP
10,290
10.7% share
8,692g
20 CS · 0.9/m
Red side
Defeatcurty#emote
Nasus · Top
3 / 8 / 0
33.3% KP
13,009
22.8% share
7,843g
154 CS · 7.3/m
PRIME INEFAVEL#AURA
Aatrox · Jungle
2 / 8 / 2
44.4% KP
11,515
20.2% share
7,098g
122 CS · 5.8/m
Guaxi#blood
Vladimir · Mid
3 / 6 / 1
44.4% KP
17,404
30.5% share
7,904g
169 CS · 8/m
carros tunados#bucet
Ezreal · ADC
1 / 6 / 2
33.3% KP
9,698
17% share
6,868g
151 CS · 7.2/m
plusle#ε з
Sona · Support
0 / 8 / 4
44.4% KP
5,463
9.6% share
5,179g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
