Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 210 days ago
8 / 7 / 11
K / D / A
54.3%
Kill participation
1,245.1
Damage / min
19,534g
518.6 gold / min
23
17 placed · 2 cleared
340
9 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymentally dream#tubla
Darius · Top
13 / 8 / 11
68.6% KP
36,252
24.5% share
17,889g
237 CS · 6.3/m
Arthur Leywin#vsfd
Ekko · Jungle
9 / 5 / 12
60% KP
30,533
20.6% share
16,584g
252 CS · 6.7/m
need her#BR1
Annie · Mid
4 / 6 / 15
54.3% KP
30,067
20.3% share
14,516g
290 CS · 7.7/m
carros tunados#bucet
Ezreal · ADC
8 / 7 / 11
54.3% KP
46,897
31.7% share
19,534g
340 CS · 9/m
One of My dreams#br1
Rakan · Support
1 / 8 / 21
62.9% KP
4,405
3% share
10,436g
47 CS · 1.2/m
Red side
DefeatwJoakho#BR1
Olaf · Top
7 / 13 / 7
41.2% KP
26,716
17.4% share
13,206g
215 CS · 5.7/m
tetis#0222
Lee Sin · Jungle
12 / 5 / 13
73.5% KP
37,136
24.1% share
18,271g
227 CS · 6/m
LEV Kaiba#PT1
Viktor · Mid
7 / 7 / 13
58.8% KP
44,639
29% share
14,665g
294 CS · 7.8/m
Miyahara#013
Jinx · ADC
5 / 4 / 11
47.1% KP
35,638
23.2% share
19,838g
391 CS · 10.4/m
TwTV paraiz0o#prz
Thresh · Support
3 / 6 / 17
58.8% KP
9,645
6.3% share
12,224g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
