Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 210 days ago
11 / 8 / 23
K / D / A
72.3%
Kill participation
2,143.1
Damage / min
19,649g
564.9 gold / min
35
18 placed · 7 cleared
290
8.3 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPedrimho Poreta#atrox
Aatrox · Top
4 / 10 / 3
21.9% KP
17,163
11.6% share
10,673g
184 CS · 5.3/m
Rin#TCS
Shyvana · Jungle
7 / 9 / 10
53.1% KP
35,035
23.7% share
15,029g
220 CS · 6.3/m
delirium tremen#Pai
Azir · Mid
4 / 7 / 11
46.9% KP
31,656
21.4% share
13,506g
280 CS · 8/m
Anonymous#NGDP
Jhin · ADC
13 / 11 / 11
75% KP
39,881
27% share
18,268g
234 CS · 6.7/m
frança#clean
Anivia · Support
4 / 10 / 18
68.8% KP
24,201
16.4% share
11,497g
60 CS · 1.7/m
Red side
VictoryAkiira#12345
Ambessa · Top
3 / 8 / 8
23.4% KP
39,346
18.4% share
13,014g
221 CS · 6.4/m
Username3212#brlol
Jarvan IV · Jungle
10 / 0 / 24
72.3% KP
32,605
15.3% share
17,491g
230 CS · 6.6/m
Edumarin#BR2
Syndra · Mid
16 / 7 / 8
51.1% KP
46,207
21.6% share
17,079g
214 CS · 6.2/m
carros tunados#bucet
Ezreal · ADC
11 / 8 / 23
72.3% KP
74,543
34.9% share
19,649g
290 CS · 8.3/m
REFORMED Lek#BR2
Seraphine · Support
7 / 9 / 23
63.8% KP
20,965
9.8% share
12,715g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
