Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 209 days ago
1 / 6 / 21
K / D / A
50%
Kill participation
380.3
Damage / min
11,142g
297.1 gold / min
144
71 placed · 11 cleared
25
0.7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysnalt#qqq
Renekton · Top
17 / 1 / 8
56.8% KP
49,018
31.2% share
19,846g
329 CS · 8.8/m
caiozera#케인 사신
Talon · Jungle
10 / 9 / 10
45.5% KP
36,819
23.4% share
19,142g
269 CS · 7.2/m
snipez progresso#goat
Yasuo · Mid
11 / 11 / 2
29.5% KP
34,433
21.9% share
17,368g
312 CS · 8.3/m
Dlodfank Is Back#Dlod
Cassiopeia · ADC
5 / 7 / 4
20.5% KP
22,824
14.5% share
13,630g
218 CS · 5.8/m
carros tunados#bucet
Nami · Support
1 / 6 / 21
50% KP
14,261
9.1% share
11,142g
25 CS · 0.7/m
Red side
DefeatJagunço da Silva#NIKE
Darius · Top
5 / 17 / 0
14.7% KP
23,681
15.6% share
12,107g
224 CS · 6/m
Kim Dokja#전독시
Shaco · Jungle
7 / 9 / 9
47.1% KP
27,623
18.2% share
16,102g
241 CS · 6.4/m
Dioge#2002
Akali · Mid
18 / 6 / 6
70.6% KP
59,607
39.2% share
19,175g
301 CS · 8/m
raven#BR10
Corki · ADC
3 / 7 / 6
26.5% KP
32,352
21.3% share
14,385g
303 CS · 8.1/m
Breno#Ata
Janna · Support
1 / 5 / 20
61.8% KP
8,659
5.7% share
10,633g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
