Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 209 days ago
5 / 7 / 24
K / D / A
72.5%
Kill participation
620.8
Damage / min
10,393g
355.3 gold / min
111
54 placed · 12 cleared
30
1 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRobo#ROBS
K'Sante · Top
2 / 9 / 7
22.5% KP
17,526
13% share
11,029g
200 CS · 6.8/m
jaymarcos#ajfg
Dr. Mundo · Jungle
10 / 7 / 12
55% KP
21,053
15.6% share
13,920g
178 CS · 6.1/m
Purunuebitid#br1
Katarina · Mid
5 / 11 / 10
37.5% KP
24,073
17.8% share
10,443g
131 CS · 4.5/m
bbeNuzi#point
Ezreal · ADC
18 / 7 / 8
65% KP
54,377
40.2% share
18,923g
269 CS · 9.2/m
carros tunados#bucet
Karma · Support
5 / 7 / 24
72.5% KP
18,159
13.4% share
10,393g
30 CS · 1/m
Red side
VictoryDec#BRA
Jayce · Top
9 / 10 / 6
36.6% KP
36,786
21.9% share
14,437g
219 CS · 7.5/m
midwest emo#veiga
Nunu & Willump · Jungle
11 / 7 / 21
78% KP
24,633
14.7% share
15,894g
193 CS · 6.6/m
Zayco#Zayco
Yone · Mid
9 / 5 / 13
53.7% KP
54,033
32.2% share
14,917g
245 CS · 8.4/m
SuperCleber#Super
Yunara · ADC
11 / 9 / 12
56.1% KP
41,086
24.5% share
17,692g
221 CS · 7.6/m
Keyron#risos
Nami · Support
1 / 9 / 21
53.7% KP
11,367
6.8% share
8,532g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
