Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 208 days ago
1 / 4 / 19
K / D / A
66.7%
Kill participation
391.8
Damage / min
9,391g
293 gold / min
129
63 placed · 12 cleared
26
0.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
2
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryo GH nao ta puro#777
Poppy · Top
4 / 7 / 3
23.3% KP
16,732
14.6% share
11,379g
200 CS · 6.2/m
카두 Fuma Gelo#udak
Lee Sin · Jungle
8 / 10 / 6
46.7% KP
27,319
23.8% share
13,098g
163 CS · 5.1/m
caiozera#케인 사신
Lux · Mid
8 / 6 / 10
60% KP
27,845
24.3% share
14,077g
237 CS · 7.4/m
Tyde#Cn2
Aphelios · ADC
9 / 7 / 5
46.7% KP
30,270
26.4% share
20,267g
320 CS · 10/m
carros tunados#bucet
Nami · Support
1 / 4 / 19
66.7% KP
12,556
10.9% share
9,391g
26 CS · 0.8/m
Red side
DefeatJOGADOR SECRETO#66533
Gangplank · Top
7 / 2 / 9
47.1% KP
31,743
25.5% share
18,733g
341 CS · 10.6/m
melato#BR2
Viego · Jungle
12 / 7 / 5
50% KP
25,226
20.2% share
15,430g
216 CS · 6.7/m
PingaRoxa#GOAT
Ahri · Mid
8 / 8 / 13
61.8% KP
32,638
26.2% share
11,451g
122 CS · 3.8/m
Murrinho#br1
Jhin · ADC
6 / 4 / 14
58.8% KP
24,727
19.8% share
15,516g
266 CS · 8.3/m
lucy#val
Seraphine · Support
1 / 9 / 18
55.9% KP
10,287
8.3% share
9,094g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
