Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 208 days ago
9 / 6 / 15
K / D / A
58.5%
Kill participation
925.5
Damage / min
12,126g
415.7 gold / min
43
17 placed · 6 cleared
199
6.8 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatdrewΙevin#ban
Sylas · Top
4 / 10 / 6
35.7% KP
23,534
20.3% share
9,983g
193 CS · 6.6/m
FURIA Tatu#10y
Ambessa · Jungle
4 / 9 / 9
46.4% KP
15,728
13.6% share
11,942g
185 CS · 6.3/m
qewre#zal
Yasuo · Mid
5 / 9 / 6
39.3% KP
14,117
12.2% share
10,232g
195 CS · 6.7/m
Yahallo#2610
Caitlyn · ADC
12 / 7 / 9
75% KP
51,106
44% share
17,348g
235 CS · 8.1/m
IsDEAD#br1
Karma · Support
3 / 6 / 21
85.7% KP
11,568
10% share
10,021g
30 CS · 1/m
Red side
Victorycarros tunados#bucet
Sion · Top
9 / 6 / 15
58.5% KP
26,994
20.6% share
12,126g
199 CS · 6.8/m
stiner#00000
Pantheon · Jungle
18 / 7 / 14
78% KP
37,542
28.6% share
16,642g
175 CS · 6/m
HoneyWorks#KR11
Taliyah · Mid
10 / 4 / 20
73.2% KP
28,498
21.7% share
14,296g
217 CS · 7.4/m
Morttheus#BR1
Yunara · ADC
2 / 7 / 21
56.1% KP
28,963
22.1% share
13,080g
208 CS · 7.1/m
momo#sup1
Yuumi · Support
2 / 4 / 32
82.9% KP
9,246
7% share
8,707g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
