Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 207 days ago
8 / 7 / 9
K / D / A
48.6%
Kill participation
1,473.3
Damage / min
16,658g
499.5 gold / min
41
21 placed · 4 cleared
289
8.7 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReformed Freak#777
Gwen · Top
7 / 11 / 5
34.3% KP
47,967
27.2% share
14,622g
275 CS · 8.2/m
Hit Pack#4628
Lee Sin · Jungle
7 / 10 / 9
45.7% KP
24,903
14.1% share
13,668g
206 CS · 6.2/m
haneul#yre
Aurelion Sol · Mid
3 / 10 / 13
45.7% KP
29,037
16.5% share
12,843g
235 CS · 7/m
carros tunados#bucet
Varus · ADC
8 / 7 / 9
48.6% KP
49,134
27.9% share
16,658g
289 CS · 8.7/m
Irceuvue#br1
Shaco · Support
10 / 5 / 10
57.1% KP
25,017
14.2% share
12,046g
34 CS · 1/m
Red side
VictoryGrimmjow Blade#BR1
Shen · Top
9 / 7 / 12
48.8% KP
28,525
18.5% share
12,852g
194 CS · 5.8/m
rafashowbjj#br2
Evelynn · Jungle
20 / 1 / 6
60.5% KP
41,895
27.2% share
18,877g
191 CS · 5.7/m
Naveen#skr
Yone · Mid
8 / 13 / 10
41.9% KP
44,607
28.9% share
15,324g
225 CS · 6.7/m
dicas na jg#rkr
Xayah · ADC
5 / 8 / 13
41.9% KP
32,145
20.8% share
17,587g
267 CS · 8/m
Enjoado#Chato
Soraka · Support
1 / 6 / 25
60.5% KP
7,050
4.6% share
10,261g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
