Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 206 days ago
2 / 5 / 25
K / D / A
67.5%
Kill participation
412
Damage / min
9,724g
336.3 gold / min
107
49 placed · 8 cleared
19
0.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Pantheon · Top
9 / 8 / 3
63.2% KP
30,655
28.4% share
13,749g
225 CS · 7.8/m
Twitch Lord Semi#br1
Wukong · Jungle
1 / 9 / 7
42.1% KP
10,107
9.4% share
10,182g
193 CS · 6.7/m
wilian bosta#br1
Zed · Mid
5 / 4 / 5
52.6% KP
37,983
35.2% share
14,582g
211 CS · 7.3/m
Gutz#1980
Mel · ADC
2 / 10 / 3
26.3% KP
12,788
11.9% share
10,298g
208 CS · 7.2/m
Vaun#Nego
Azir · Support
2 / 9 / 6
42.1% KP
16,233
15.1% share
7,999g
33 CS · 1.1/m
Red side
VictoryKyougen#161
Jayce · Top
3 / 6 / 7
25% KP
19,379
16.8% share
11,652g
233 CS · 8.1/m
aki#3 3
Hecarim · Jungle
13 / 2 / 11
60% KP
28,488
24.7% share
16,419g
250 CS · 8.6/m
Espargues#br1
Ryze · Mid
13 / 2 / 8
52.5% KP
35,035
30.4% share
15,305g
278 CS · 9.6/m
matareitodosvcs#ruins
Jhin · ADC
9 / 4 / 14
57.5% KP
20,454
17.7% share
14,098g
179 CS · 6.2/m
carros tunados#bucet
Nami · Support
2 / 5 / 25
67.5% KP
11,913
10.3% share
9,724g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
