Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 204 days ago
2 / 5 / 16
K / D / A
64.3%
Kill participation
771.5
Damage / min
13,677g
425 gold / min
23
5 placed · 6 cleared
236
7.3 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYorozuya#Soul
K'Sante · Top
9 / 6 / 9
60% KP
34,762
27.3% share
13,371g
204 CS · 6.3/m
PingaRoxa#GOAT
Taliyah · Jungle
6 / 6 / 11
56.7% KP
22,782
17.9% share
14,837g
232 CS · 7.2/m
P a C#10glu
Aurora · Mid
5 / 8 / 6
36.7% KP
22,028
17.3% share
11,504g
209 CS · 6.5/m
frosch#ddzn
Jinx · ADC
8 / 7 / 8
53.3% KP
35,937
28.2% share
15,255g
263 CS · 8.2/m
Yuki#kmiya
Lulu · Support
2 / 1 / 16
60% KP
11,788
9.3% share
9,371g
32 CS · 1/m
Red side
Victorycarros tunados#bucet
Sion · Top
2 / 5 / 16
64.3% KP
24,829
20.3% share
13,677g
236 CS · 7.3/m
caiozera#케인 사신
Kayn · Jungle
11 / 10 / 5
57.1% KP
29,105
23.8% share
17,650g
244 CS · 7.6/m
Enga#PUNGA
Azir · Mid
3 / 8 / 10
46.4% KP
33,883
27.7% share
12,525g
237 CS · 7.4/m
Hynashi#BR1
Yunara · ADC
4 / 3 / 8
42.9% KP
23,746
19.4% share
16,770g
294 CS · 9.1/m
Dale Cooper#café
Pyke · Support
8 / 4 / 8
57.1% KP
10,538
8.6% share
12,111g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
