Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 203 days ago
3 / 6 / 20
K / D / A
57.5%
Kill participation
314
Damage / min
9,540g
335.7 gold / min
97
48 placed · 5 cleared
21
0.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJOSEPHZEUSMODE#0001
Volibear · Top
4 / 1 / 5
22.5% KP
15,439
13.5% share
13,640g
263 CS · 9.3/m
Pau de Carga#BACK
Kayn · Jungle
12 / 3 / 11
57.5% KP
29,179
25.5% share
17,248g
266 CS · 9.4/m
7REX Lolo#what
Aurora · Mid
14 / 6 / 6
50% KP
39,345
34.4% share
15,687g
247 CS · 8.7/m
ApoloDT#br1
Swain · ADC
7 / 2 / 10
42.5% KP
21,643
18.9% share
13,577g
220 CS · 7.7/m
carros tunados#bucet
Nami · Support
3 / 6 / 20
57.5% KP
8,922
7.8% share
9,540g
21 CS · 0.7/m
Red side
DefeatRagZark#RAG
Singed · Top
0 / 7 / 7
38.9% KP
12,011
12.5% share
9,136g
229 CS · 8.1/m
Take Care Deluxe#Drake
Ambessa · Jungle
12 / 8 / 3
83.3% KP
39,342
41% share
15,137g
188 CS · 6.6/m
Atlanta#BR1
Kassadin · Mid
4 / 11 / 5
50% KP
15,746
16.4% share
11,539g
182 CS · 6.4/m
Hiran#1305
Mel · ADC
2 / 6 / 5
38.9% KP
21,988
22.9% share
11,274g
234 CS · 8.2/m
LEITADANASCADELA#117
Seraphine · Support
0 / 8 / 12
66.7% KP
6,910
7.2% share
7,338g
47 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
