Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 201 days ago
3 / 7 / 13
K / D / A
44.4%
Kill participation
524.2
Damage / min
11,711g
366.2 gold / min
51
16 placed · 7 cleared
227
7.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKutcha#BR1
Ekko · Top
12 / 3 / 5
47.2% KP
26,323
23.1% share
16,139g
251 CS · 7.8/m
PNG Caca#paiN
Nocturne · Jungle
14 / 7 / 10
66.7% KP
32,326
28.4% share
17,925g
268 CS · 8.4/m
carros tunados#bucet
Sion · Mid
3 / 7 / 13
44.4% KP
16,765
14.7% share
11,711g
227 CS · 7.1/m
rosa#yusi
Kai'Sa · ADC
5 / 13 / 10
41.7% KP
24,157
21.2% share
14,404g
218 CS · 6.8/m
motospeed24#mvp
Neeko · Support
2 / 6 / 14
44.4% KP
14,270
12.5% share
9,483g
49 CS · 1.5/m
Red side
VictoryFudrus#br1
Kog'Maw · Top
3 / 9 / 5
22.2% KP
24,360
16.7% share
11,908g
237 CS · 7.4/m
ryo asuka#eri
Evelynn · Jungle
11 / 7 / 7
50% KP
28,063
19.3% share
14,662g
204 CS · 6.4/m
AYATOKATAKIDANMF#YSE
Yasuo · Mid
4 / 5 / 9
36.1% KP
23,847
16.4% share
14,239g
316 CS · 9.9/m
GGhost#r10
Ezreal · ADC
15 / 8 / 11
72.2% KP
53,258
36.5% share
19,412g
284 CS · 8.9/m
ppgöd#BR1
Bard · Support
3 / 7 / 25
77.8% KP
16,200
11.1% share
11,202g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
