Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 201 days ago
3 / 8 / 5
K / D / A
32%
Kill participation
977.3
Damage / min
12,542g
397.3 gold / min
27
13 placed · 2 cleared
256
8.1 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
5
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRise And Grind#1st
Teemo · Top
10 / 7 / 4
56% KP
33,624
27.9% share
13,426g
219 CS · 6.9/m
jv sheik#rj021
Lee Sin · Jungle
3 / 7 / 9
48% KP
17,635
14.6% share
12,238g
187 CS · 5.9/m
Hinata#εïз
Ahri · Mid
5 / 3 / 1
24% KP
18,618
15.5% share
11,394g
254 CS · 8/m
carros tunados#bucet
Varus · ADC
3 / 8 / 5
32% KP
30,850
25.6% share
12,542g
256 CS · 8.1/m
meno frio#VAPO
Xerath · Support
4 / 9 / 5
36% KP
19,725
16.4% share
9,449g
35 CS · 1.1/m
Red side
VictorySuicideJumps#Jumps
Kalista · Top
4 / 7 / 3
20.6% KP
16,038
16.5% share
13,764g
277 CS · 8.8/m
diga sim ao job#000
Master Yi · Jungle
20 / 1 / 8
82.4% KP
41,157
42.3% share
20,817g
282 CS · 8.9/m
KX ZocQ#BR2
Galio · Mid
4 / 2 / 6
29.4% KP
13,397
13.8% share
11,316g
205 CS · 6.5/m
Nezy#gawa
Draven · ADC
6 / 6 / 12
52.9% KP
22,741
23.4% share
16,019g
241 CS · 7.6/m
AndreFPS#n10
Soraka · Support
0 / 9 / 21
61.8% KP
4,044
4.2% share
9,671g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
