Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nami
Victory
Ranked Solo/Duo · 201 days ago
1 / 7 / 37
K / D / A
74.5%
Kill participation
502.9
Damage / min
9,997g
328.5 gold / min
121
57 placed · 13 cleared
26
0.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydoll#fofa
Vex · Top
9 / 10 / 12
41.2% KP
38,078
22.7% share
11,369g
158 CS · 5.2/m
dyxiaofang#QAQ
Jarvan IV · Jungle
8 / 5 / 26
66.7% KP
27,077
16.1% share
16,001g
192 CS · 6.3/m
Dark Harvest#aldbr
Kassadin · Mid
11 / 6 / 12
45.1% KP
28,599
17.1% share
13,858g
178 CS · 5.8/m
Zeyfrom#Lica
Lucian · ADC
22 / 3 / 14
70.6% KP
58,610
35% share
19,459g
224 CS · 7.4/m
carros tunados#bucet
Nami · Support
1 / 7 / 37
74.5% KP
15,306
9.1% share
9,997g
26 CS · 0.9/m
Red side
DefeatTONY SOPRANO#CHAD
Pantheon · Top
10 / 14 / 7
54.8% KP
31,525
23.8% share
11,318g
118 CS · 3.9/m
Tapioka French#br1
Nocturne · Jungle
6 / 5 / 10
51.6% KP
24,168
18.3% share
14,624g
263 CS · 8.6/m
Dioge#2002
Anivia · Mid
4 / 10 / 12
51.6% KP
21,346
16.1% share
11,925g
222 CS · 7.3/m
scuro#blox
Zeri · ADC
10 / 10 / 9
61.3% KP
47,921
36.2% share
14,731g
219 CS · 7.2/m
Lonely Lonely#Save
Leona · Support
1 / 12 / 11
38.7% KP
7,250
5.5% share
8,010g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
