Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 201 days ago
13 / 4 / 11
K / D / A
61.5%
Kill participation
1,230.4
Damage / min
16,217g
641.8 gold / min
15
10 placed · 1 cleared
216
8.5 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPsycodelico#Bruxo
Fiora · Top
3 / 8 / 2
23.8% KP
18,156
18.6% share
9,694g
179 CS · 7.1/m
Cuidas#999
Talon · Jungle
4 / 4 / 5
42.9% KP
21,772
22.3% share
13,164g
194 CS · 7.7/m
Enga#PUNGA
Ryze · Mid
5 / 7 / 6
52.4% KP
27,864
28.5% share
10,287g
203 CS · 8/m
GGhost#r10
Kai'Sa · ADC
8 / 11 / 4
57.1% KP
19,933
20.4% share
12,934g
190 CS · 7.5/m
Valey#Lux
Sona · Support
1 / 9 / 8
42.9% KP
9,881
10.1% share
6,643g
32 CS · 1.3/m
Red side
VictoryA Dangerous Lyfe#ADL1
Aurora · Top
3 / 5 / 8
28.2% KP
23,378
20.7% share
10,316g
196 CS · 7.8/m
Bad and Sad#BRBR
Aatrox · Jungle
16 / 3 / 14
76.9% KP
32,575
28.8% share
15,252g
205 CS · 8.1/m
Kino#fog
Anivia · Mid
4 / 4 / 12
41% KP
17,271
15.3% share
11,168g
229 CS · 9.1/m
carros tunados#bucet
Ezreal · ADC
13 / 4 / 11
61.5% KP
31,088
27.5% share
16,217g
216 CS · 8.5/m
Lonely Lonely#Save
Leona · Support
3 / 5 / 16
48.7% KP
8,698
7.7% share
8,531g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
