Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 200 days ago
5 / 2 / 18
K / D / A
53.5%
Kill participation
1,636
Damage / min
13,509g
428.4 gold / min
29
14 placed · 2 cleared
220
7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycarros tunados#bucet
Sion · Top
5 / 2 / 18
53.5% KP
51,588
27.4% share
13,509g
220 CS · 7/m
brave heart#faith
Malphite · Jungle
8 / 7 / 10
41.9% KP
30,544
16.2% share
14,857g
218 CS · 6.9/m
My angel Sophie#Dream
Jayce · Mid
13 / 8 / 10
53.5% KP
50,516
26.8% share
14,878g
163 CS · 5.2/m
Zeyfrom#Lica
Xayah · ADC
12 / 10 / 12
55.8% KP
42,704
22.7% share
15,900g
211 CS · 6.7/m
jess lover#1504
Sona · Support
5 / 12 / 22
62.8% KP
13,127
7% share
9,945g
21 CS · 0.7/m
Red side
DefeatKairin#ADC
Zaahen · Top
2 / 8 / 7
23.1% KP
34,555
20.9% share
10,261g
187 CS · 5.9/m
IMPERIAL CIRCUS#ICDD
Sylas · Jungle
10 / 7 / 13
59% KP
30,128
18.2% share
14,179g
188 CS · 6/m
the loved one#lala
Mel · Mid
14 / 8 / 3
43.6% KP
38,237
23.1% share
14,138g
210 CS · 6.7/m
Uncle D#demir
Draven · ADC
7 / 14 / 14
53.8% KP
43,023
26% share
13,970g
170 CS · 5.4/m
whenthesunhits#nana
Seraphine · Support
6 / 7 / 23
74.4% KP
19,533
11.8% share
10,842g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
