Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 198 days ago
12 / 3 / 7
K / D / A
65.5%
Kill participation
993.6
Damage / min
11,602g
474.8 gold / min
17
11 placed · 0 cleared
189
7.7 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmelt session#mecha
Jayce · Top
0 / 11 / 2
16.7% KP
14,998
20.2% share
7,550g
179 CS · 7.3/m
ryo asuka#eri
Talon · Jungle
3 / 5 / 2
41.7% KP
9,588
12.9% share
10,616g
184 CS · 7.5/m
swat#kat
Katarina · Mid
6 / 6 / 2
66.7% KP
21,050
28.4% share
10,540g
170 CS · 7/m
Kyougen#161
Lucian · ADC
2 / 3 / 7
75% KP
22,942
30.9% share
12,029g
237 CS · 9.7/m
Spirit#Miley
Morgana · Support
1 / 4 / 8
75% KP
5,599
7.5% share
6,731g
32 CS · 1.3/m
Red side
Victorycarros tunados#bucet
Sion · Top
12 / 3 / 7
65.5% KP
24,278
28.6% share
11,602g
189 CS · 7.7/m
Amori de Flocos#MIAU
Ivern · Jungle
4 / 1 / 14
62.1% KP
6,821
8% share
10,890g
158 CS · 6.5/m
D I O#TDC
Vladimir · Mid
8 / 2 / 5
44.8% KP
29,044
34.2% share
14,075g
268 CS · 11/m
Sparxie#vic
Seraphine · ADC
4 / 2 / 8
41.4% KP
11,127
13.1% share
10,258g
163 CS · 6.7/m
Nico di Angelo#artic
Senna · Support
1 / 4 / 13
48.3% KP
13,565
16% share
8,107g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
