Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 198 days ago
12 / 5 / 9
K / D / A
56.8%
Kill participation
927.3
Damage / min
15,497g
598.7 gold / min
39
15 placed · 6 cleared
231
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySuperCleber#Super
Varus · Top
7 / 3 / 9
43.2% KP
23,244
24.3% share
12,996g
222 CS · 8.6/m
Samkz#kz01
Pantheon · Jungle
8 / 0 / 6
37.8% KP
14,411
15.1% share
12,403g
232 CS · 9/m
HoneyWorks#KR11
Ryze · Mid
6 / 3 / 5
29.7% KP
17,179
17.9% share
11,494g
244 CS · 9.4/m
carros tunados#bucet
Yunara · ADC
12 / 5 / 9
56.8% KP
24,002
25.1% share
15,497g
231 CS · 8.9/m
Telas#0604
Anivia · Support
4 / 0 / 23
73% KP
16,918
17.7% share
10,899g
47 CS · 1.8/m
Red side
Defeatmatahn#MAJW
Zed · Top
2 / 8 / 1
27.3% KP
16,670
19.9% share
9,317g
189 CS · 7.3/m
StirbNichtVorMir#HU3
Rammus · Jungle
2 / 7 / 5
63.6% KP
16,565
19.8% share
8,704g
143 CS · 5.5/m
winwinwin#KR07
Orianna · Mid
3 / 5 / 3
54.5% KP
24,470
29.3% share
9,628g
222 CS · 8.6/m
scuro#blox
Sivir · ADC
3 / 9 / 2
45.5% KP
16,240
19.4% share
10,135g
208 CS · 8/m
jiu ji tae#ihtbp
Karma · Support
1 / 8 / 6
63.6% KP
9,621
11.5% share
7,019g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
